I've observed the threads "make games not engines" which was the reason i was keeping myself faraway from ogre , but I'm decided i will make my very own sucky game motor , rendering pipeline wiki provides a means to use ogre 3d into game engine ?
anyway as I've explained i don't want to incorporate libraries to ogre alternatively i want to combine it with my game engine (that has currently begun !)
There's a good bit of info about how to get started on. The simpler the framework the less difficult Will probably be that you should combine it with the game motor.
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Like Some others have reported, focus on a game, when that's done you'll have a 'game engine'. I do think too Lots of people get stuck on the thought of seeking an 'motor' due to the fact that phrase sounds awesome, It is like the mass-proliferation of web libraries and frameworks.
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MMO game I tend to Assume there is an evil MMO spirit overseeing the field, more than likely weeding the small MMO's out in It can be eternal craving for big and epic ones.
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crucio777 wrote:so my concern is how you can combine ogre 3d into my very own game engine , every one of the tutorials out there only present how to include libraries to it (i am sorry if I'm lacking anything)
crucio777 wrote:so my question is the way to combine ogre 3d into my own game engine , the many tutorials available only demonstrate how so as to add libraries to it (i am sorry if i am missing a thing)
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